game
Class InitialPanel.AsteroidRoller

java.lang.Object
  extended by java.lang.Thread
      extended by game.InitialPanel.AsteroidRoller
All Implemented Interfaces:
java.lang.Runnable
Enclosing class:
InitialPanel

public class InitialPanel.AsteroidRoller
extends java.lang.Thread


Nested Class Summary
 
Nested classes/interfaces inherited from class java.lang.Thread
java.lang.Thread.State, java.lang.Thread.UncaughtExceptionHandler
 
Field Summary
private  InitialPanel panel
           
 
Fields inherited from class java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY
 
Constructor Summary
InitialPanel.AsteroidRoller(InitialPanel panel)
           
 
Method Summary
 void run()
           
 
Methods inherited from class java.lang.Thread
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

panel

private InitialPanel panel
Constructor Detail

InitialPanel.AsteroidRoller

public InitialPanel.AsteroidRoller(InitialPanel panel)
Method Detail

run

public void run()
Specified by:
run in interface java.lang.Runnable
Overrides:
run in class java.lang.Thread